Ming-wm is a keyboard-based, retro-themed window manager for Linux. It is neither for Wayland or the X Window System - it writes directly to the framebuffer. Inspirations include i3, Haiku, SerenityOS, and Windows98.
Exclude `--all-features` if the audio player window is not needed. To compile and use the audio player window, ALSA dev packages need to be installed (`alsa-lib-dev` on Alpine, `libasound2-dev` on Debian, `alsa-lib-devl` on Fedora, already included with `alsa-lib` on Arch).
Type in the password to unlock. Open the start menu by doing `Alt+s`, and use the `j` and `k` keys to move up and down (like Vim), and press the `Enter` key to select a category / open a window.
Usage for most of the included windows and window-likes are included in `docs/window-likes`, which can also be accessed from the "Help" entry in the start menu.
Currently, the touchscreen input device is assumed to be at `/dev/input/by-path/first-touchscreen`, but this is easily editable (see `src/bin/wm.rs`). For touchscreen support, the user running `ming` needs to have read permissions for that `/dev/input/` file.
If key presses do nothing, that is, if on the lockscreen, despite key presses (physical or of the OSK), nothing happens (no asterisk characters show up), try adding the `force-stdout` arg. For example:
Windows (may be called apps in other window managers) can be developed in any language, though it is easiest to do so in Rust because the `ming-wm-lib` crate can be used.
The `docs` directory includes a [brief introduction to writing windows](docs/system/writing_windows.md), and (incomplete) documentation on the workings of ming-wm.
See [koxinga](https://github.com/stjet/koxinga) or `src/bin` for examples.
A (very poorly written, and WIP) window is being written in Lisp Scheme: [ming-flashcards](https://github.com/stjet/ming-flashcards).
Understand the implications of adding the user to the `video` group. And if the permissions of a `/dev/input/` file was changed for touchscreen support, understand those implications too.
Licensed under the GPLv3. The font data in the `bmps/shippori-mincho` folder are covered by the OFL. The font was created by FONTDASU. The font data in `bmps/nimbus-roman` are licensed under the AGPL. This is a very slightly modified version of the font was created by URW Studio. The font data in `bmps/nimbus-romono` is also licensed under the AGPL. This is a slightly modified version of the Nimbus Roman font by URW Studio. The font data in the `bmps/linja-lipamanka` folder are covered by the OFL. The font was created by lipamanka.