lines, barebones drawing window

addition of lines means ipc slightly changed, though can be ignored. also, minor malvim fix
This commit is contained in:
stjet
2025-08-12 06:53:57 +00:00
parent ec5cba13c8
commit 2c4455f623
10 changed files with 346 additions and 13 deletions

235
src/bin/draw.rs Normal file
View File

@@ -0,0 +1,235 @@
use std::vec::Vec;
use std::vec;
use ming_wm_lib::window_manager_types::{ DrawInstructions, WindowLike, WindowLikeType };
use ming_wm_lib::messages::{ WindowMessage, WindowMessageResponse };
use ming_wm_lib::framebuffer_types::{ Dimensions, Point, RGBColor };
use ming_wm_lib::themes::ThemeInfo;
use ming_wm_lib::utils::{ hex_to_u8, HEX_CHARS, Substring };
use ming_wm_lib::ipc::listen;
enum DrawAction {
Line(Point, Option<Point>, usize, RGBColor),
Rect(Point, Option<Dimensions>, RGBColor),
//
}
impl DrawAction {
fn name(&self) -> String {
match self {
DrawAction::Line(_, _, _, _) => "Line",
DrawAction::Rect(_, _, _) => "Rect",
}.to_string()
}
}
#[derive(Default, PartialEq)]
enum Mode {
#[default]
Move,
Input,
}
#[derive(Default)]
struct Draw {
mode: Mode,
dimensions: Dimensions,
draw_actions: Vec<DrawAction>,
current_location: Point,
current_input: String,
current_color: RGBColor,
current_linewidth: usize,
current_action: Option<DrawAction>,
}
impl WindowLike for Draw {
fn handle_message(&mut self, message: WindowMessage) -> WindowMessageResponse {
match message {
WindowMessage::Init(dimensions) => {
self.dimensions = dimensions;
WindowMessageResponse::JustRedraw
},
WindowMessage::KeyPress(key_press) => {
if key_press.is_escape() && (self.current_action.is_some() || self.mode != Mode::Move) {
self.current_action = None;
self.mode = Mode::Move;
self.current_input = String::new();
WindowMessageResponse::JustRedraw
} else if self.mode == Mode::Input {
if key_press.is_backspace() && self.current_input.len() > 0 {
self.current_input = self.current_input.remove_last();
WindowMessageResponse::JustRedraw
} else if key_press.is_enter() {
//process current input
let mut parts = self.current_input.split(" ");
match parts.next().unwrap() {
"line" | "l" => {
self.current_action = Some(DrawAction::Line(self.current_location, None, self.current_linewidth, self.current_color));
},
"rect" | "r" => {
self.current_action = Some(DrawAction::Rect(self.current_location, None, self.current_color));
},
"colour" | "color" | "c" => {
//hex to u8
if let Some(hex_color) = parts.next() {
if hex_color.len() == 6 && hex_color.chars().all(|c| HEX_CHARS.contains(&c)) {
let mut hex_chars = hex_color.chars();
self.current_color = [hex_to_u8(hex_chars.next().unwrap(), hex_chars.next().unwrap()), hex_to_u8(hex_chars.next().unwrap(), hex_chars.next().unwrap()), hex_to_u8(hex_chars.next().unwrap(), hex_chars.next().unwrap())];
}
}
},
"linewidth" | "lw" => {
if let Ok(linewidth) = parts.next().unwrap_or("").parse::<usize>() {
self.current_linewidth = linewidth;
}
},
"undo" | "u" => {
self.draw_actions.pop();
},
"clear" | "cl" => {
self.draw_actions = Vec::new();
},
_ => {},
};
self.mode = Mode::Move;
self.current_input = String::new();
WindowMessageResponse::JustRedraw
} else if key_press.is_regular() {
self.current_input += &key_press.key.to_string();
WindowMessageResponse::JustRedraw
} else {
WindowMessageResponse::DoNothing
}
} else if key_press.key == 'i' && self.current_action.is_none() {
self.mode = Mode::Input;
WindowMessageResponse::JustRedraw
} else if key_press.is_enter() {
if let Some(current_action) = &self.current_action {
self.draw_actions.push(match current_action {
DrawAction::Line(p, _, u, r) => DrawAction::Line(*p, Some(self.current_location), *u, *r),
DrawAction::Rect(p, _, r) => {
let d = [
if self.current_location[0] > p[0] {
self.current_location[0] - p[0]
} else {
p[0] - self.current_location[0]
},
if self.current_location[1] > p[1] {
self.current_location[1] - p[1]
} else {
p[1] - self.current_location[1]
}
];
//find top left corner
let tl = [
if p[0] < self.current_location[0] {
p[0]
} else {
self.current_location[0]
},
if p[1] < self.current_location[1] {
p[1]
} else {
self.current_location[1]
}
];
DrawAction::Rect(tl, Some(d), *r)
},
});
self.current_action = None;
WindowMessageResponse::JustRedraw
} else {
WindowMessageResponse::DoNothing
}
} else if key_press.is_up_arrow() || key_press.key == 'k' {
if self.current_location[1] > 0 {
self.current_location[1] -= 1;
WindowMessageResponse::JustRedraw
} else {
WindowMessageResponse::DoNothing
}
} else if key_press.is_down_arrow() || key_press.key == 'j' {
if self.current_location[1] + 1 < self.dimensions[1] {
self.current_location[1] += 1;
WindowMessageResponse::JustRedraw
} else {
WindowMessageResponse::DoNothing
}
} else if key_press.is_left_arrow() || key_press.key == 'h' {
if self.current_location[0] > 0 {
self.current_location[0] -= 1;
WindowMessageResponse::JustRedraw
} else {
WindowMessageResponse::DoNothing
}
} else if key_press.is_right_arrow() || key_press.key == 'l' {
if self.current_location[0] + 1 < self.dimensions[0] {
self.current_location[0] += 1;
WindowMessageResponse::JustRedraw
} else {
WindowMessageResponse::DoNothing
}
} else {
WindowMessageResponse::DoNothing
}
},
_ => WindowMessageResponse::DoNothing,
}
}
fn draw(&self, theme_info: &ThemeInfo) -> Vec<DrawInstructions> {
let mut instructions = Vec::new();
//draw previous actions
for action in &self.draw_actions {
instructions.push(match action {
DrawAction::Line(p1, p2, lw, c) => DrawInstructions::Line(*p1, p2.unwrap(), *lw, *c),
DrawAction::Rect(p, d, c) => DrawInstructions::Rect(*p, d.unwrap(), *c),
});
}
//draw cursor (crosshair)
let crosshair_min_x = self.current_location[0].checked_sub(6).unwrap_or(0);
let crosshair_min_y = self.current_location[1].checked_sub(6).unwrap_or(0);
//^going over should be handled by the drawer, probably?
instructions.push(DrawInstructions::Line([crosshair_min_x, self.current_location[1]], [self.current_location[0] + 6, self.current_location[1]], 1, self.current_color));
instructions.push(DrawInstructions::Line([self.current_location[0], crosshair_min_y], [self.current_location[0], self.current_location[1] + 6], 1, self.current_color));
//draw info or current input
instructions.push(DrawInstructions::Text([2, self.dimensions[1] - 19], vec!["nimbus-roman".to_string()], if self.current_input == String::new() {
if let Some(current_action) = &self.current_action {
current_action.name()
} else if self.mode == Mode::Move {
"'i' to enter input mode".to_string()
} else {
"Awaiting input".to_string()
}
} else {
self.current_input.clone()
}, theme_info.text, theme_info.background, None, None));
instructions
}
//properties
fn title(&self) -> String {
"Draw".to_string()
}
fn subtype(&self) -> WindowLikeType {
WindowLikeType::Window
}
fn ideal_dimensions(&self, _dimensions: Dimensions) -> Dimensions {
[410, 410]
}
}
impl Draw {
pub fn new() -> Self {
let mut d: Self = Default::default();
d.current_linewidth = 1;
d
}
}
pub fn main() {
listen(Draw::new());
}

View File

@@ -168,11 +168,14 @@ impl WindowLike for Malvim {
self.state = State::None;
} else if self.state == State::MaybeDelete {
if key_press.key == 'd' {
current_file.content.remove(current_file.line_pos);
if current_file.content.len() == 0 {
current_file.content = vec![String::new()];
} else if current_file.line_pos == current_file.content.len() {
current_file.line_pos = current_file.content.len() - 1;
for _ in 0..self.maybe_num.unwrap_or(1) {
current_file.content.remove(current_file.line_pos);
if current_file.content.len() == 0 {
current_file.content = vec![String::new()];
} else if current_file.line_pos == current_file.content.len() {
current_file.line_pos = current_file.content.len() - 1;
break;
}
}
let new_length = current_file.content[current_file.line_pos].chars().count();
current_file.cursor_pos = calc_new_cursor_pos(current_file.cursor_pos, new_length);
@@ -392,7 +395,7 @@ impl WindowLike for Malvim {
changed = false;
}
//reset maybe_num if not num
if !numbered && self.state != State::Maybeg {
if !numbered && self.state != State::Maybeg && self.state != State::MaybeDelete {
self.maybe_num = None;
}
} else if self.mode == Mode::Command {