v1.0.0: tab path autocomplete, malvim features, terminal history
various fixes, docs, some kanji and romaji font chars
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Ming-wm is a keyboard-based, retro-themed window manager for Linux. It is single-threaded, and is neither for Wayland or the X Window System - it writes directly to the framebuffer. Inspirations include i3, Haiku, SerenityOS, and Windows98, and it is a conceptual successor to the previous [mingde](https://github.com/stjet/mingde) and [ming-os](https://github.com/stjet/ming-os).
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Ming-wm is a keyboard-based, retro-themed window manager for Linux. It is neither for Wayland or the X Window System - it writes directly to the framebuffer. Inspirations include i3, Haiku, SerenityOS, and Windows98, and it is a conceptual successor to the previous [mingde](https://github.com/stjet/mingde) and [ming-os](https://github.com/stjet/ming-os).
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## Running on Mobile Linux
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Running with an onscreen keyboard. The framebuffer may not be redrawn to the screen without a (real) key press. The volume down button seems to work.
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Running with an onscreen keyboard. The framebuffer may not be redrawn to the screen without a (real) key press. The volume down button seems to work. If someone knows why this is the case, and/or how to fix this, please let me know.
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`evtest` needs to be installed. Currently, the input device is assumed to be at `/dev/first-touchscreen`.
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Windows (may be called apps in other window managers) can be developed in any language, though it is easiest to do so in Rust because the `ming-wm-lib` crate can be used.
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See [koxinga](https://github.com/stjet/koxinga) or `src/bin` for examples. The `docs` directory includes a [brief introduction to writing windows](docs/system/writing_windows.md). [incomplete] documentation on the architecture of ming-wm.
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See [koxinga](https://github.com/stjet/koxinga) or `src/bin` for examples. The `docs` directory includes a [brief introduction to writing windows](docs/system/writing_windows.md), and (incomplete) documentation on the workings of ming-wm.
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## Security
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