ported ming-os graphics to linux framebuffer

This commit is contained in:
stjet
2024-10-12 06:18:05 +00:00
commit f595d4f43c
97 changed files with 2370 additions and 0 deletions

52
src/fs.rs Normal file
View File

@@ -0,0 +1,52 @@
use std::fs::read_dir;
use std::path::Path;
use bmp_rust::bmp::BMP;
pub fn get_font_char(dir: &str, c: char) -> Option<(char, Vec<Vec<u8>>, u8)> {
let mut font: Vec<(char, Vec<Vec<u8>>, u8)> = Vec::new();
for entry in read_dir(dir).unwrap() {
let path = entry.unwrap().path();
let path_chars: Vec<char> = path.file_name().unwrap().to_str().unwrap().to_string().chars().collect();
if path_chars[0] == c {
let mut ch: Vec<Vec<u8>> = Vec::new();
if !path.is_dir() {
let b = BMP::new_from_file(&path.clone().into_os_string().into_string().unwrap());
let dib_header = b.get_dib_header().unwrap();
let width = dib_header.width as usize;
let height = dib_header.height as usize;
for y in 0..height {
let mut row = Vec::new();
for x in 0..width {
let pixel_color = b.get_color_of_px(x, y).unwrap();
//if black, true
row.push(pixel_color[3]); //push alpha channel
}
ch.push(row);
}
return Some((path_chars[0], ch, path_chars[1].to_digit(10).unwrap() as u8));
}
}
}
None
}
//the Vec<u8> should be [u8; 3] but thats a job for another day
pub fn get_bmp(path: &str) -> Vec<Vec<Vec<u8>>> {
let mut bmp: Vec<Vec<Vec<u8>>> = Vec::new();
let b = BMP::new_from_file(path);
let dib_header = b.get_dib_header().unwrap();
let width = dib_header.width as usize;
let height = dib_header.height as usize;
for y in 0..height {
let mut row = Vec::new();
for x in 0..width {
let pixel_color = b.get_color_of_px(x, y).unwrap();
//if black, true
row.push(vec![pixel_color[0], pixel_color[1], pixel_color[2]]); //push alpha channel
}
bmp.push(row);
}
bmp
}