V1.1 #2

Merged
stjet merged 7 commits from v1.1 into master 2025-05-04 18:10:46 +01:00
5 changed files with 138 additions and 29 deletions
Showing only changes of commit 6cc8e06e89 - Show all commits

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@@ -51,7 +51,7 @@ Usage for most of the included windows and window-likes are included in `docs/wi
More or the less the same, but includes with an onscreen keyboard for touchscreens.
`evtest` needs to be installed. Currently, the input device is assumed to be at `/dev/input/by-path/first-touchscreen`, but this is easily editable (see `src/bin/wm.rs`). So, for touchscreen support, the user running `ming` needs to have read permissions for that `dev/input/` file.
Currently, the touchscreen input device is assumed to be at `/dev/input/by-path/first-touchscreen`, but this is easily editable (see `src/bin/wm.rs`). For touchscreen support, the user running `ming` needs to have read permissions for that `/dev/input/` file.
```
ming touch

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@@ -75,4 +75,4 @@ PS:
> ### Update
> Ignoring the audio player dependencies and `bmp-rust`, the only dependencies not written by me are now `libc` for libc Rust bindings and `bitcoin-hashes` for SHA-512 password hashing (yes, I know SHA-512 is not the greatest password hash function, but it is lightweight, relatively).
>
> Prior dependencies like `termion`, `linux_framebuffer`, `pty-process`, have been removed and replaced by a me-written version in the `linux` crate. As of v1.1, the dependency removing goal has been achieved. Huzzah!
> Prior dependencies like `termion`, `linux_framebuffer`, `pty-process`, `evtest` have been removed and replaced by a me-written version in the `linux` crate. As of v1.1, the dependency removing goal has been achieved. Huzzah!

108
linux/src/input.rs Normal file
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@@ -0,0 +1,108 @@
use std::os::fd::RawFd;
use std::mem::size_of;
use std::ffi::CString;
use libc::{ open, close, read, poll, pollfd, input_event, timeval, __u16, __s32, c_void };
//https://stackoverflow.com/questions/15949163/read-from-dev-input#15949311
//https://www.man7.org/linux/man-pages/man2/poll.2.html
#[allow(non_camel_case_types)]
#[repr(u16)]
#[derive(Clone, Copy, PartialEq)]
pub enum EventType {
EV_SYN = 0, //event sep
EV_KEY,
EV_REL,
EV_ABS,
//nothing below will probably ever be relevant to ming-wm
EV_MSC, //misc
EV_SW, //switch/toggle
EV_LED,
EV_SND,
EV_REP,
EV_FF,
EV_PWR,
EV_FF_STATUS,
Unknown(__u16),
}
impl TryFrom<__u16> for EventType {
type Error = ();
fn try_from(value: __u16) -> Result<Self, Self::Error> {
//if the list is any longer should probably somehow make this a macro
let values = [Self::EV_SYN, Self::EV_KEY, Self::EV_REL, Self::EV_ABS, Self::EV_MSC, Self::EV_SW, Self::EV_LED, Self::EV_SND, Self::EV_REP, Self::EV_FF, Self::EV_PWR, Self::EV_FF_STATUS];
let value = value as usize;
if value >= values.len() {
Err(())
} else {
Ok(values[value])
}
}
}
//we do not care about time. no one cares about time (probably)
pub struct InputEvent {
pub type_: EventType,
pub code: __u16, //depends on EventType
pub value: __s32,
}
pub struct Input(RawFd);
impl Input {
pub fn new(input_name: &str) -> Result<Self, ()> {
let input_name = CString::new(input_name).unwrap();
let fd = unsafe { open(input_name.as_ptr(), libc::O_RDONLY | libc::O_NONBLOCK) };
if fd == -1 {
Err(())
} else {
Ok(Self(fd))
}
}
}
impl Iterator for Input {
type Item = InputEvent;
fn next(&mut self) -> Option<Self::Item> {
//wait until there is something available
let mut fds = vec![pollfd {
fd: self.0,
events: libc::POLLIN, //return when "there is data to read"
revents: 0,
}];
let poll_result = unsafe { poll(fds.as_mut_ptr(), 1, -1) }; //neg num means no timeout
if poll_result == -1 {
return None;
}
//now read the event
let ie_size = size_of::<input_event>();
let mut ie = input_event {
time: timeval {
tv_sec: 0,
tv_usec: 0,
},
type_: 0,
code: 0,
value: 0,
};
let read_result = unsafe { read(self.0, &mut ie as *mut _ as *mut c_void, ie_size) };
if read_result == -1 {
return None;
}
let type_ = ie.type_.try_into().unwrap_or(EventType::Unknown(ie.type_));
Some(Self::Item {
type_,
code: ie.code,
value: ie.value,
})
}
}
impl Drop for Input {
fn drop(&mut self) {
unsafe { close(self.0) };
}
}

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@@ -2,3 +2,4 @@ pub mod fb;
pub mod raw;
pub mod keys;
pub mod pty;
pub mod input;

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@@ -1,14 +1,14 @@
use std::process::{ Command, Stdio };
use std::sync::mpsc;
use std::thread;
use std::time::Duration;
use std::io::{ stdin, stdout, BufReader, BufRead, Write };
use std::io::{ stdin, stdout, Write };
use std::process::exit;
use std::env;
use linux::fb::Framebuffer;
use linux::raw::RawStdout;
use linux::keys::{ RawStdin, Key };
use linux::input::{ Input, EventType };
use wm::framebuffer::{ FramebufferWriter, FramebufferInfo };
use wm::window_manager::WindowManager;
@@ -112,20 +112,18 @@ fn init(framebuffer: Framebuffer, framebuffer_info: FramebufferInfo) {
thread::spawn(move || {
//spawn evtest, parse it for touch coords
if touch {
let mut evtest = Command::new("evtest").arg("/dev/input/by-path/first-touchscreen").stdout(Stdio::piped()).spawn().unwrap();
let reader = BufReader::new(evtest.stdout.as_mut().unwrap());
let mut events = Input::new("/dev/input/by-path/first-touchscreen").unwrap(); //panics in threads don't matter in this case
let mut x: Option<usize> = None;
let mut y: Option<usize> = None;
for line in reader.lines() {
let line = line.unwrap();
println!(" "); //without any stdout, on my phone, for some reason the framebuffer doesn't get redrawn to the screen
if line.contains("ABS_X), value ") || line.contains("ABS_Y), value ") {
let value: Vec<_> = line.split("), value ").collect();
let value = value[value.len() - 1].parse::<usize>().unwrap();
if line.contains("ABS_X") {
x = Some(value);
loop {
let event = events.next();
if let Some(event) = event {
//ABS_X = 0, ABS_Y = 1
if event.type_ == EventType::EV_ABS && (event.code == 0 || event.code == 1) {
if event.code == 0 {
x = Some(event.value as usize); //event.value is u16 so this should be fine. unless usize is u8, lmao
} else {
y = Some(value);
y = Some(event.value as usize);
}
if x.is_some() && y.is_some() {
let (x2, y2) = if rotate {
@@ -138,11 +136,13 @@ fn init(framebuffer: Framebuffer, framebuffer_info: FramebufferInfo) {
if x2 > dimensions[0] - 100 && y2 < 100 {
tx1.send(ThreadMessage::Clear).unwrap();
}
println!(" "); //without any stdout, on my phone, for some reason the framebuffer doesn't get redrawn to the screen
tx1.send(ThreadMessage::Touch(x2, y2)).unwrap();
x = None;
y = None;
}
}
}
thread::sleep(Duration::from_millis(1));
}
}